Halo: Combat Evolved

Halo: Combat Evolved

Tom Price

Halo was supposed to revolutionize PC games. It was supposed to replace Half-Life as the pinnacle of what first-person shooters could do on PC. But then Microsoft had to go and make Xbox, and, of course, it needed good launch titles, yada yada yada…. So it’s 2003, and the game finally shows up on PC, after all the die-hard PC gamers bought Xboxes so that they could play it two years ago.

But that’s not to say there’s nothing new about the PC version of Halo. The single-player game is pretty much intact, although you can no longer play through it cooperatively. The graphics look better in your monitor’s higher resolution, but you better have a potent system if you want to take full advantage of it. Mouse and keyboard is a much better control option for first-person shooters, and it’s somehow much easier to drive the warthog that way. A couple of new weapons have been thrown in, but only to multiplayer. In fact, the only compelling reason for Halo fans to buy this version is for multiplayer, which is so much better than playing split-screen on your television. Otherwise, it’s the same old space opera.

Copyright © 2003 Ziff Davis Media Inc. All Rights Reserved. Originally appearing in GMR Magazine.